Posts Tagged ‘Super Cloudbuilt’
  • Super Cloudbuilt – Now Available

    Posted by on July 25, 2017 under Euro, News, PC, PS4, Xbox One
    Coilworks and Double Eleven are thrilled to announce today that Super Cloudbuilt, the parkour platformer with an enthralling sense of speed and gorgeous crosshatch visuals, is now available on PlayStation 4 and PC via Steam ahead of its launch on Xbox One on July 28th. Super Cloudbuilt is $19.99, though fans will receive a 10 percent discount if they pick it up during launch week. In Super Clou... more.
  • Super Cloudbuilt – Now Available for Pre-order on PSN

    Posted by on July 11, 2017 under Euro, News, PC, PS4, Xbox One
    Developer Coilworks and publisher Double Eleven announced today that Super Cloudbuilt, the sci-fi parkour platformer challenging players to leap and blast through stages as quickly as possible, is now available for pre-order on PlayStation 4 in North America for $19.99 UDS or $17.99 with PlayStation Plus. Players who pre-order Super Cloudbuilt will instantly gain access to an exclusive demo con... more.
  • Super Cloudbuilt – New Gameplay Footage

    Posted by on April 5, 2017 under Euro, News, PC, PS4, Xbox One
    Today developer Coilworks has released an in-depth commentary video for Super Cloudbuilt highlighting the treacherous stages fans will soar through. The clip gives extra context for the overarching story of the war-wounded protagonist and ample examples of blasting through waves of hazards with jetpack-fueled bursts of ridiculous speed. This is sci-fi hardcore parkour at its finest. Super... more.
  • Super Cloudbuilt – Announced

    Posted by on February 22, 2017 under Euro, News, PC, PS4, Xbox One
    Developer Coilworks and publisher/Developer Double Eleven announced today that Super Cloudbuilt, the frenetic sci-fi parkour platformer, will hit PlayStation 4, Xbox One and Windows PC this summer. Originally launched on PC in 2014 as Cloudbuilt, Coilworks and Double Eleven have totally remastered the title, re-evaluating the game from the base mechanics up. The result stands as a definitive editi... more.