Posts Tagged ‘replayability’
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Dead Cells: The Queen & The Sea Available Now on PC & Consoles
Posted by STGuy1040 on January 6, 2022 under Euro, News, PC, PS4, Switch, Xbox OneMotion Twin and Evil Empire announced that Dead Cells: The Queen & The Sea DLC is now live and deadly across all platforms today with a gorgeously animated new trailer that sets the stage for the biggest DLC yet. The Queen & The Sea brings an epic conclusion to the narrative introduced in the first two DLCs while presenting formidable new challenges with two new biomes, new enemies and one... more. -
Dead Cells DLC, The Queen & The Sea, Launches January 6
Posted by STGuy1040 on December 16, 2021 under Euro, News, PCMotion Twin and Evil Empire unleashed a wave of details for the upcoming Dead Cells DLC The Queen & The Sea today, alongside a new trailer granting fans the first look at the extraordinary challenges they will face when it launches on Jan. 6 on PC and consoles ($4.99). The most ambitious update to Dead Cells yet, The Queen & The Sea introduces two gorgeous but formidable new Biomes for pla... more. -
Dead Cells ‘Fatal Falls’ DLC Release Date Revealed
Posted by STGuy1040 on January 13, 2021 under Euro, News, PCMotion Twin and Evil Empire announced that the upcoming Fatal Falls DLC is set to arrive on January 26 for $4.99/4,99€ on PC and consoles and released a badass new gameplay trailer revealing the DLC’s wickedly deadly new enemies, slick new weapons and two entirely new biomes. Fatal Falls DLC is the 22nd major update to the award-winning Dead Cells and only the second paid DLC since the game’... more. -
Dead Cells New ‘Barrels o’ Fun’ Update Drops
Posted by STGuy1040 on August 11, 2020 under Euro, News, PCMotion Twin and Evil Empire announced that Dead Cells’ latest free update, Barrels o’ Fun, is now available on Steam with consoles to follow later this summer. The 20th update to the award-winning Dead Cells dishes out a deadly new level harkening back to happier days as players will encounter an industrial playground of doom complete with broken bottles, barrels (some which players can intera... more. -
Dead Cells Clears 3 Million Copies, Update 19 Deploying Death Today
Posted by STGuy1040 on July 1, 2020 under Euro, News, PCMotion Twin and Evil Empire announced that Dead Cells has sold 3 million copies over the course of its lifetime since hitting early access on Steam in 2017 and that the title has received its 19th major update today, which is available now for PC with console planned for release in the coming weeks. Update 19 makes a lot (no, a lot) of smaller changes to the game, including sweeping chang... more. -
Dead Cells Free ‘Bestiary Update’ Now Live
Posted by STGuy1040 on April 22, 2020 under Euro, News, PCDead Cells fans have several new enemies standing in their way today (alongside a myriad of new content updates) as the Bestiary Update is now live on PC with consoles to follow next month from Motion Twin and Evil Empire. Fans are also treated to a whopping ten new achievements - with eight of them related to The Bad Seed DLC. Classic achievements are also now available and also secret, so t... more. -
Dead Cells: The Bad Seed DLC Brings New Biomes, Weapons, Baddies & a Blood-sucking Beast
Posted by STGuy1040 on December 4, 2019 under Euro, News, PCMotion Twin and Evil Empire today revealed the wealth of content awaiting Dead Cells fans in its upcoming The Bad Seed DLC, kicking off 2020 with two gorgeous new biomes, several new chill-inducing monsters and all-new weapons, plus an exceedingly creepy boss battle. In case you're not dying enough, more entirely unique ways to meet your maker are on the way, with a release planned on all platform... more. -
Dead Cells – Developer Diary “Procedural Generation”
Posted by DaRipp3r on March 29, 2017 under Euro, News, PC3 Benefits to Using Procedural Generation in Upcoming Roguevania Game ‘Dead Cells’ The developers at Motion Twin have released a new dev diary elaborating on the benefits of using procedural generation in their stylish upcoming roguevania game titled Dead Cells. By mixing procedural generation with metroidvania game design, Motion Twin wants to provide players with replayability and disc... more.
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