In Duskers you pilot drones into derelict spaceships to find the means to survive and piece together how the universe became a giant graveyard. In film terms it’s The Road meets the first Alien movie. In game terms: It’s a roguelike with elements of dungeon crawling and real time strategy, but in a survival horror setting that focuses on subterfuge, and adapting to survive.
When I created Duskers it was really around a feeling: of being alone in the dark, of isolation, of being surrounded by old gritty tech that could only give you a partial picture about what’s going on around you, like the motion sensor that goes off, but doesn’t tell you exactly what’s out there. I like the idea of needing to rely on that tech, and the claustrophobia and isolation that would cause.
It’s a tactical, survival horror, roguelite?
Official Website: http://duskers.misfits-attic.com
Official Blog: http://www.misfitsattic.blogspot.com
Steam: http://store.steampowered.com/app/254320/
Twitch.tv: http://www.twitch.tv/misfitsattic
New Teaser Trailer:
Duskers ‘Game of Drones’ Developer Video (HD)
Screenshots: