Square Enix Collective and Kitfox Games are delighted to announce that Moon Hunters, the pixel-art mythology-building RPG, will begin crowdfunding via Kickstarter next Tuesday, August 26th.
Collective is a curated platform that enables creators to post ideas, and gamers to judge whether those ideas should become reality or not; developers supported by Collective undergo a Team Assessment before the funding campaign begins in order to check that the team’s plans are viable, and they have the capability of making the game they want.
Moon Hunters was originally posted on the Collective platform during the pilot phase, earlier this year. Since then, the team at Kitfox has shipped the critically-acclaimed roguelike Shattered Planet on mobile platforms and Steam, and are now ready to enter full production of Moon Hunters.
The team will be aiming to raise $45,000 in order to help them complete the project.
“The team is really eager to show off what we’ve been working on and get more input from the community,” commented Tanya Short, designer on Moon Hunters. “Collective has helped us find our audience for a mythology-building RPG, getting the word out about this beautiful game we’re trying to make.”
“Moon Hunters caught my eye very early on with its great visual style and design bursting with personality – and gamers echoed that with strong support during the game’s feedback campaign,” added Phil Elliott, project lead at Collective. “Since getting to know the team at Kitfox Games over the past 9 months, we’re really happy to be supporting them through their Kickstarter – we’ve learnt a great deal since Collective launched fully in April, and we’ll put all of that experience into this campaign and help the team get the best result they can.”
Before crowdfunding, Kitfox Games underwent a Team Assessment from Collective, a process to assess the developer’s skills, experience and plans for use of funds. This was led by an experienced development director at Square Enix. While this is not a guarantee on the part of Square Enix that the developer will accomplish every goal they’ve set, it’s an indication that we believe they have the capability to deliver a finished product according to their stated aims.
New pitches are uploaded to Collective’s feedback platform most Mondays, and since launch, over 20 new projects from teams in 15 different countries have been published for the community to evaluate on Collective. Square Enix Collective was also nominated in the Innovation in Business category at the inaugural Games Industry Innovation Awards earlier this year.