Victoria II: A House Divided – Interview & Developer Diary

Victoria II: A House Divided – Interview & Developer Diary

Paradox Interactive have today released an in-depth video developer diary along with a video interview for the first expansion of their internally developed Grand Strategy title Victoria II, “A House Divided”, set to release on January 24th.

Narrated by the game’s Executive Producer Johan Andersson, the developer diary gives an insight in how revolutions and political movements now work in Victoria II: A House Divided.

In the video interview, Johan also discusses how Victoria II: A House Divided will add depth to the economics system along with a wealth of other new features, all aspects that players have requested, now making it a much better and more interactive game to play.

Features:

  • New starting point in 1861 allowing players to experience the US Civil War from the start
  • Manufacture reasons to go to war with other countries, all in the quest for power
  • Civilize your country with various new reform paths to ultimately become equal with European nations
  • Invest in building infrastructure and factories in other countries to strengthen their ties to you
  • Deeper political system with new national focus options and new types of reforms
  • New system of popular movements that can be appeased or suppressed, but if ignored will become the
  • revolutionaries of tomorrow
  • Improved interface with more information easily available to improve the gameplay

Video Developer Interview:

Video Developer Diary:

Screenshots:

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