BitMonster Games announces a long-term, multi-title licensing deal that gives the studio the rights to develop its 3D games with Epic Games’ award-winning Unreal Engine technology. BitMonster’s first game under the agreement, “Lili,” is being developed with Unreal Engine 3 for iOS devices.
“Lili” is a quirky adventure RPG hybrid developed for Apple’s world-class gaming devices. On the mysterious island of Geos, Lili will meet a number of crazy folk, explore beautiful environments and even challenge an oppressive regime or two along her way. Lili uses an amusing “non-combat” system for dealing with enemies, and, in her introspective way, sorts out a few personal issues for good measure.
“BitMonster is set to deliver the triple-A production values that appeal to discerning players,” said Joe Kreiner, head of North American licensing at Epic Games. “Given this team’s crazy mix of passion, talent and chemistry, and with the latest Unreal Engine tools in their hands, BitMonster has a winning recipe for success.”
“Epic has been extremely supportive of our new studio and in helping us build the game of our dreams,” said Lee Perry, president of BitMonster. “We set out to create an adventure that is appropriate for nearly anyone. As a designer, it’s exciting to see that the Unreal Engine 3 tools are better than ever, and they provide everything we need to achieve a gratifying and imaginative experience.”