Posts Tagged ‘YEBIS 2’
  • Bandai Namco Games America Brings MotoGP 14 to North America

    Posted by on November 5, 2014 under Euro, News, PC, Portables, PS3, PS4, Xbox 360
    BANDAI NAMCO Games America Inc. and Milestone, leading developers and publishers of racing videogames for consoles and Windows PC, today  released MotoGP 14, the latest entry in the acclaimed MotoGP franchise based on the Official MotoGP World Championship. MotoGP 14 is available now in the Americas for the Xbox 360 games and entertainment system from Microsoft, PlayStation3 and PlayStation4 comp... more.
  • MotoGP 14 – Teaser Trailer

    Posted by on August 25, 2014 under Euro, News, PC, Portables, PS3, PS4
    Bandai Namco Games America and Milestone S.r.L have just released the teaser trailer for the upcoming motorcycle racing title MotoGP 14, which will be available at retailers in the Americas on November 4th for PS4, PS3 and Xbox 360, and available as a digital download on PS Vita and PC. Developed by Milestone s.r.l., one of the most recognized racing videogame developers and publishers, Mot... more.
  • MotoGP 14 – “YEBIS 2 Engine” Revealed

    Posted by on May 12, 2014 under Euro, News, PC, Portables, PS3, PS4, Xbox 360, Xbox One
    Silicon Studio, a high-end middleware provider and game developer, announced today that next-gen developer Milestone S.r.l. will utilize Silicon Studio’s remarkable middleware solution, YEBIS 2, to power the visual effects in its upcoming next-generation racing title, MotoGP 14. The cutting-edge post processing effects of YEBIS 2 enable game developers to elevate graphic quality without sacri... more.
  • Silicon Studio Showcasing Next-Gen MiddleWare at GDC 2014

    Posted by on March 3, 2014 under Euro, News, PC
    Silicon Studio, a high-end middleware provider, is proud to announce it will showcase its ever-evolving development tools at this year’s Game Development Conference (GDC), highlighted by Square Enix’s new arcade title, Gunslinger Stratos 2. Silicon Studio (located in the South Hall at booth #1335 from March 19th through March 21st) will exhibit the latest technology demos powered by YEBIS 2... more.
  • Fighter Within (Review) Xbox One

    Posted by on January 11, 2014 under Reviews, Xbox One
    Microsoft is determined to make games more interactive with their Kinect peripheral. With the introduction of Kinect 2.0, we were promised a 'smarter' Kinect that could detect the user's heartbeat, monitor  body temperature and even track the person's movements more efficiently, among other features. In retrospect, we were promised a better Kinect experience overall. Fighter Within by Ubisoft ... more.
  • Fighter Within – Available on Launch for Xbox One

    Posted by on November 21, 2013 under Euro, News, Xbox One
    Today, Ubisoft announced that Fighter Within™, the first motion-fighting game designed specifically for the next generation of hardware, is now available for Xbox One, the all-in-one games and entertainment system from Microsoft. Powered by Kinect for Xbox One, Fighter Within provides the excitement of a fun, immersive and straightforward combat experience. Making the most out of the impr... more.
  • Fighter Within – Now Available for Xbox One

    Posted by on November 19, 2013 under Euro, News, Xbox One
    Fighter Within, the first fighting game designed specifically for the next generation of hardware, is now available for the launch of the Xbox One, the all-in-one games and entertainment system from Microsoft. Fighter Within makes full use of Kinect for Xbox One technology, providing players the excitement of a real fighting competition while battling their friends to earn bragging rights. ... more.
  • Fighter Within – New Gameplay Trailer

    Posted by on October 24, 2013 under Euro, News, Xbox One
    Fighter Within, the first fighting game designed specifically for the next generation of hardware, will be available on November 19th for Xbox One, the all-in-one games and entertainment system from Microsoft. Fighter Within makes full use of Kinect for Xbox One technology, providing players the excitement of a real fighting competition while battling their friends to earn bragging rights. ... more.
  • Fighter Within Highlights Power of Yebis 2 For Next-Gen Gaming

    Posted by on August 28, 2013 under Euro, News, Xbox One
    Silicon Studio has announced that independent studio Daoka is utilizing Silicon Studio’s middleware solution, YEBIS 2, in the upcoming Kinect-enabled title Fighter Within, published by Ubisoft for Xbox One, the all-in-one games and entertainment system from Microsoft. Utilizing the power of Xbox One and Kinect for Xbox One, Fighter Within delivers the long awaited motion fighting promise,... more.
  • Silicon Studio & OTOY – Partnership Announced

    Posted by on July 22, 2013 under Euro, News, PS3, PS4, Xbox 360, Xbox One
    Silicon Studio, a high-end middleware provider and game developer announced today a partnership with Otoy, the California-based cloud rendering company whose software has been utilized in many leading film franchises including The Curious Case of Benjamin Button, Avatar, The Social Network, and The Avengers. This partnership bridges the gap between computer generated effects in films and video gam... more.