Posts Tagged ‘Metal Gear Online’
  • Metal Gear Solid V: The Phantom Pain – Releasing September 1st

    Posted by on March 4, 2015 under Euro, News, PS3, PS4, Xbox 360, Xbox One
    Konami Digital Entertainment announced today that the highly anticipated conclusion to the Metal Gear Solid V Experience, Metal Gear Solid V: The Phantom Pain, will be released worldwide starting September 1, 2015. Metal Gear Solid V: The Phantom Pain is the series’ largest and most ambitious edition to date, expanding upon themes and content seen in the Metal Gear Solid V Experience prolog... more.
  • Metal Gear Solid V: The Phantom Pain – Releasing September 1st

    Posted by on March 4, 2015 under Euro, News, PS3, PS4, Xbox 360, Xbox One
    Konami Digital Entertainment announced today that the highly anticipated conclusion to the Metal Gear Solid V Experience, Metal Gear Solid V: The Phantom Pain, will be released worldwide starting September 1, 2015. Metal Gear Solid V: The Phantom Pain is the series’ largest and most ambitious edition to date, expanding upon themes and content seen in the Metal Gear Solid V Experience prologue... more.
  • Metal Gear Solid V: The Phantom Pain – Multiplayer Confirmed

    Posted by on December 8, 2014 under Euro, News, PS3, PS4, Xbox 360, Xbox One
    Konami Digital Entertainment,  has shown the first footage of Metal Gear Online, while also confirming that the multi-player content will be released as part of the highly anticipated Metal Gear Solid V: The Phantom Pain. Metal Gear Online is a dedicated multi-player mode that segues into elements of the main game and will be included with the single player campaign in Metal Gear Solid V: The... more.
  • Metal Gear Online – New Patch Released

    Posted by on February 8, 2011 under News, PS3
    KONAMI announced today that it has released a new patch for METAL GEAR ONLINE. The patch will be able to detect fraudulent network connections, which will slow down the gameplay during the session. Other changes include: Specification Changes: Drebin Points for weapons have been adjusted. Weapon parameters have been adjusted. Skill parameters have been adjusted. Skills for Unique ... more.