Game developers JanduSoft S.L and Grimorio of Games have released the third and final Developer Diary for their impending monster summoning action roguelike Sword of the Necromancer, ahead of its launch this January 28th on PlayStation 4, Xbox One, Nintendo Switch, and PC. This video delves into the inspirations behind the story and lore of their impending monster summoning dungeon-crawler. All three dev diaries are available on the Grimorio of Games YouTube channel where the development team provides in-depth behind the scenes peeks into the making of Sword of the Necromancer.
Sword of the Necromancer is a dungeon-crawler action-RPG with roguelike elements where you can revive your defeated enemies to make them fight alongside you. Turn your foes into allies using the forbidden powers of the Sword of the Necromancer and help the rogue Tama reach the dungeon’s depths to summon enough power to bring her beloved priestess Koko back from the dead. Assemble a small army of monsters, equip yourself with weapons and relics, and level up to take on the guardians that stand between you and your goal.
Each attempt gets you closer to the Necromancer. Upon death you’ll lose all your equipped weapons and monsters, but you will retain part of the level you achieved in your run. As you scour deeper through the dungeon you’ll uncover more of Tama and Koko’s past. Don’t want to go it alone? Then use the Flask of Homunculus to create a copy of yourself and play with a friend in local co-op! Additionally, there are IR codes that can be scanned to make the game easier. Or harder. The choice is yours!
Dev Diary 3 Trailer:
Announcement Trailer:
Screenshots: