Posts Tagged ‘multiplayer’
  • Mount & Blade II: Bannerlord – New Dev Blog – TaleWorlds Goes Deeper into its Weapon Physics

    Posted by on November 17, 2017 under Euro, News, PC
    Good day, warriors! This week, TaleWorlds' dev blog goes deeper into its weapon physics system, going back to the topic introduced two weeks ago. In this post, we explain how different factors affect the final damage dealt by a blow in Mount & Blade II: Bannerlord: type of weapon, speed, point of impact, weight of the weapon... If you want to know a bit more about the combat system of Bannerlo... more.
  • Mount & Blade II: Bannerlord – New Dev Blog “Weapon Physics”

    Posted by on November 10, 2017 under Euro, News, PC
    Good day, warriors! This week, TaleWorlds' dev blog talks about a very interesting topic: we introduce you to the Khuzait Khanate, one of the factions present in Mount & Blade II: Bannerlord. Inspired by Eastern warrior tribes such as the Huns and Mongols, the Khuzait are fearsome warriors, experts in mounted archery, combining firepower with a great speed and mobility. In this dev blog we ... more.
  • Life is Feudal: MMO – “Autumn” Trailer

    Posted by on November 8, 2017 under Euro, News, PC
    It's not too long until Winter arrives, but for now, the denizens of the lands of Life is Feudal: MMO are enjoying the last days of Autumn, and in today's new trailer, you can enjoy a first-hand look at the change of seasons in-game.  Watch as the landscape changes to a more autumnal palette, and animals begin foraging the land for food to store up for the winter. Life is Feudal: MMO is... more.
  • Mount & Blade II: Bannerlord – “Weapon Physics” Revealed

    Posted by on November 3, 2017 under Euro, News, PC
    Good day, warriors! As you may remember, TaleWorlds publish a dev blog every Thursday where we discuss different topics related to Mount & Blade II: Bannerlord development process. This week, we published a new post that explains the weapon physics system and how it affects combat and crafting. Mount & Blade’s deep and intuitive combat system is one of the core features of our games. Our... more.
  • Life is Feudal: MMO Launching November 17

    Posted by on November 1, 2017 under Euro, News, PC
    After a series of successful Closed Beta tests, Life is Feudal: MMO, the social-focused medieval life simulation for Windows PC from Bitbox, will be launching in Open Beta on November 17. In Life is Feudal: MMO, players will explore and conquer a realistic medieval world, starting out as lowly peasants, and working their way to the "top of the food chain", through crafting and construction. It'... more.
  • Absolver – Receives Halloween Update

    Posted by on October 27, 2017 under Euro, News, PC
    Independent developer Sloclap and the salty brawlers of Devolver Digital have released the next major update to Absolver (1.08) that includes a new prestige level system, four new equipment sets, nine new masks and the oft requested ‘bald’ hair style. The new update arrives alongside a limited time Halloween event that changes all 1v1 maps to take place at night and gives each of the game’s ... more.
  • Raiders of the Broken Planet – New Economy Update

    Posted by on October 27, 2017 under Euro, News, PC, PS4, Xbox One
    MercurySteam’s aim is for Raiders of the Broken Planet to evolve and develop in concert with its audience as a reflection of player feedback. With this in mind, the first major update to the game will dramatically change the way a large portion of players can experience this 4 vs 1 counter-operative third person shooter. So far Raiders of the Broken Planet has hosted over half a million playe... more.
  • Albion Online (Review) PC

    Posted by on October 20, 2017 under Featured Review 2, PC, Reviews
    Albion Online is a very engrossing, isometric MMORPG that relies heavily on crafting items and gathering materials, and not solely on combat like most MMORPGs do (even though combat is an important part of the game).  Albion Online is a rich and robust experience that is unlike any MMORPG on the market today. For example: the player is responsible for building the game's economy. Every ava... more.
  • Life is Feudal: MMO – Open Beta Launching November 17th

    Posted by on October 19, 2017 under Euro, News, PC
    After a series of successful Closed Beta tests, Life is Feudal: MMO, the social-focused medieval life simulation for Windows PC from Bitbox, will be launching in Open Beta on November 17th. In Life is Feudal: MMO, players will explore and conquer a realistic medieval world, starting out as lowly peasants, and working their way to the "top of the food chain", through crafting and construction. I... more.
  • Mount & Blade II: Bannerlord – “Single-Player Campaign” Revealed

    Posted by on October 6, 2017 under Euro, News, PC
    Good day, warriors! Every Thursday, TaleWorlds publish a new post tackling things such as why there is no release date for Bannerlod yet, how modding will be or introducing different members of the team and their work. TaleWorlds, developers of the Mount & Blade series, published today a new entry in its Steam dev blog explaining Influence, a new feature of the single-player campaign of M... more.
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