Posts Tagged ‘Developer Diary “Visual Design”’
  • Square Enix Reveals PAX West Line-up

    Posted by on August 28, 2017 under Euro, Mac, News, PC, Portables, PS4, Switch, Xbox One
    Square Enix returns to PAX West at the Washington State Convention Center from September 1th-4th , with a diverse lineup of hands-on game demos, panels and giveaways. At the Square Enix booth (#2141), fans can be the first to get hands-on with Secret of Mana and Final Fantasy XV Pocket Edition. Other demos include Dissidia Final Fantasy NT, Final Fantasy XIV: Stormblood, Final Fantasy XV Multip... more.
  • Final Fantasy XIV Trailer Showcases The Far Edge of Fate

    Posted by on January 6, 2017 under Euro, News, PC, PS4
    SQUARE ENIX is thrilled to reveal the official trailer for the latest update for the critically acclaimed MMORPG, FINAL FANTASY XIV. FINAL FANTASY XIV continues to deliver epic content to its players with The Far Edge of Fate (Patch 3.5), releasing January 17 which brings with it a ton of exciting, new content for adventurers. The Warrior of Light will be able to scale Baelsar’s Wall, the gia... more.
  • Final Fantasy XIV: Stormblood – Announced

    Posted by on January 4, 2017 under Euro, News, PC, PS4
    During the Final Fantasy XIV Fan Festival 2016 in Tokyo, Square Enix announced that Stormblood, the second expansion pack for Final Fantasy XIV, will launch in North America, Europe, and Japan on June 20th, 2017. Players can pre-order the highly-anticipated follow-up to Heavensward starting January 24th to receive exclusive bonuses.   During the keynote address, producer/director Naoki Y... more.
  • Final Fantasy XIV – Patch 3.35 ‘Palace of The Dead’

    Posted by on July 14, 2016 under Euro, News, PC, PS4
    In the subterranean city of Gelmorra, deep within a forgotten corner of Issom-Har, stout-hearted explorers have uncovered the entrance to a labyrinthine dungeon. Those who set foot inside its maddening halls find their vigor drained by an irresistible fog of innervation, and repeated excursions have failed to map its seemingly inconstant architecture. After hearing chilling accounts of spectral... more.
  • Final Fantasy XIV: Heavensward – Developer Diary “Visual Design”

    Posted by on March 15, 2016 under Euro, News, PC, PS4
    In the final entry of the Final Fantasy XIV developer diary series, the visual design team details their approach in the creation and implementation of new landscapes and environments, as well as the introduction of flying mounts for the acclaimed expansion pack. Key members of the visual design team include lead designer Takeo Suzuki, lead background artist Junichi Murata, character artist Yu... more.
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