Posts Tagged ‘Adventurezator: When Pigs Fly’
  • Adventurezator: When Pigs Fly – Now Available on Steam

    Posted by on September 17, 2015 under Euro, Mac, PC
    Degica Games in association with Pigasus Games are proud to announce Adventurezator: When Pigs Fly is out of Early Access and now available on Steam. This playful romp through fantasy land has two flavors. First it features a fully narrated and high flying adventure of fairytales, pigs, and gnomes. Second, and maybe most important, is the ability to allow users to craft their own stories, adventur... more.
  • Adventurezator: When Pigs Fly – Coming to Steam Early Access July 23rd

    Posted by on July 16, 2014 under Euro, Mac, News, PC
    What do pigs, portals, and puzzles have in common with a gamer's imagination? Find out next week when Adventurezator: When Pigs Fly hits Steam Early Access! Pigasus Games, a wise-cracking team of adventure game enthusiasts, announced today that its Kickstarter success and Steam Greenlight-approved adventure creation game, Adventurezator: When Pigs Fly, will be available July 23rd as an Early Acces... more.
  • Adventurezator: When Pigs Fly – Coming to Steam Early Access July 23rd

    Posted by on July 16, 2014 under Euro, Mac, News, PC
    What do pigs, portals, and puzzles have in common with a gamer's imagination? Find out next week when Adventurezator: When Pigs Fly hits Steam Early Access! Pigasus Games, a wise-cracking team of adventure game enthusiasts, announced today that its Kickstarter success and Steam Greenlight-approved adventure creation game, Adventurezator: When Pigs Fly, will be available July 23rd as an Early Acces... more.
  • Adventurezator: When Pigs Fly – Enters Kickstarter Homestretch

    Posted by on August 5, 2013 under Euro, News, PC
    Gaming has evolved by leaps and bounds, and yet, the adventure genre clings tenaciously to its roots of pixel-hunting and ridiculous item combinations. Adventurezator: When Pigs Fly aims to change that, uprooting decades of senseless tradition through user-created content and emergent game design. Imagine an adventure game without rigid scripts or stupidly ludicrous puzzles, but rather, a ... more.