Valve Launches More Steam Service Features Ahead of GDC

Valve Launches More Steam Service Features Ahead of GDC

As the industry prepares for next week’s GDC, Valve has launched two new service features for Steam – Steam Link Anywhere and the Steam Networking Sockets APIs.

Steam Link Anywhere, an extension of the Steam Link functionality that allows you to connect to your computer and play games from anywhere, is now available in early beta. The service is available free of charge to all Steam users through the Steam Link hardware or the Steam Link app, and can be used to connect to any computer running Steam. Note: A high upload speed from your computer and strong network connection to your Steam Link device are required to use Steam Link Anywhere. More information is available here: https://steamcommunity.com/app/353380/discussions/0/3362406825533023360/

Today Valve also released the Steam Networking Sockets APIs, which give all Steam developers access to the technologies and infrastructure built to support CS:GO and Dota 2. This enables you to relay your game traffic over Valve’s private gaming network, giving your players faster and more secure connections. The service is offered free of charge to Steam developers and a large portion of the API has been open-sourced. A more detailed write may be found here: https://steamcommunity.com/groups/steamworks#announcements/detail/1791775741704351698

Available now, these updates and other new features coming to Steam will be discussed at next Thursday’s Steam Platform Update talk at GDC, happening at 12:45 pm in Moscone West Hall 2011.

As the industry prepares for next week’s GDC, Valve has launched two new service features for Steam – Steam Link Anywhere and the Steam Networking Sockets APIs.

Steam Link Anywhere, an extension of the Steam Link functionality that allows you to connect to your computer and play games from anywhere, is now available in early beta. The service is available free of charge to all Steam users through the Steam Link hardware or the Steam Link app, and can be used to connect to any computer running Steam. Note: A high upload speed from your computer and strong network connection to your Steam Link device are required to use Steam Link Anywhere. More information is available here: https://steamcommunity.com/app/353380/discussions/0/3362406825533023360/

Today Valve also released the Steam Networking Sockets APIs, which give all Steam developers access to the technologies and infrastructure built to support CS:GO and Dota 2. This enables you to relay your game traffic over Valve’s private gaming network, giving your players faster and more secure connections. The service is offered free of charge to Steam developers and a large portion of the API has been open-sourced. If you find yourself asking what is an api or how will all of this work, you can find a more detailed write up about it here: https://steamcommunity.com/groups/steamworks#announcements/detail/1791775741704351698

Available now, these updates and other new features coming to Steam will be discussed at next Thursday’s Steam Platform Update talk at GDC, happening at 12:45 pm in Moscone West Hall 2011.

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