Pearl Abyss to Host Two Sessions at GDC

Pearl Abyss to Host Two Sessions at GDC

Pearl Abyss, the Korean game developer behind the PC MMORPG Black Desert Online, announced today that they will be hosting two sessions at the upcoming Game Developers Conference. 

Developers hoping to learn more about the development process for an open world MMORPG can join the programming track session on Friday, March 23<sup>rd</sup>. The speakers are all part of the Pearl Abyss game engineering division. The lecture “’Black Desert Online’: Taking MMO Development to the Next Level” is set to cover some of the challenges the development team has faced and the various techniques that have been implemented to overcome those challenges. 

Composers, game designers, and audio professionals are also in for a treat as Hwiman Ryu, the Audio Director for Black Desert Online, will be giving his insight on the experience their audio team had when remastering the soundtrack. The lecture is titled “How Music is Recreated: Remastered Orchestral Soundtrack for ‘Black Desert’” and interested parties can check this out on Friday, March 23<sup>rd</sup>.

There will be a short Q&A session after each lecture so attendees will be able to ask more in-depth questions that may not have been covered in the lectures. More details for the two sessions can be found on the GDC 2018 website. 

Black Desert Online is an open-world action MMORPG. The game has been launched in over 150 countries, is available in 12 languages and has over 8.5 million registered users. The mobile and console version are scheduled to launch in 2018.

The 2018 Game Developers Conference will run from March 19<sup>th</sup> to March 23<sup>rd</sup> at the Moscone Center, San Francisco, California.

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